As the Cloud Gaming Summit Returns for a 5th Block Buster show, 2015 is the year to seize the cloud opportunity.
Beyond streaming, examine the benefits the cloud brings in design, distribution and development.
Senior Director of Worldwide Business Development
Durector of Business Development
Director of Digital Media
SVP Mobile and F2P
Senior Director of Business Development
SVP Products and Innovation
Director of Digital Distribution
How publishers, platform and infrastructure providers are adapting to huge shifts in global gaming as the cloud takes hold
Which business models work best for different titles and how to price for success
On the latest infrastructure developments and discover what's on the horizon that will affect your go to market strategy
Are Virtual Reality wearables and smart tvs realy going to change the gaming landscape? And what do you need to know to take advantage?
Harness the full power of the cloud to save studio costs, enable round the clock development and create the platform defining game for the cloud
Join a select number of key decision makers who have all paid to hear about how the cloud can help break new markets, design better games and maximise profits
Meet your target audience in one place and save time tracking down leads one by one.
Covering the business models, technical focus and future thinking of the cloud to cover the benefits a cloud strategy brings to gaming
Giving you a first-hand look at the best technology and services to assist you with your cloud strategy with unique exhibitors you won’t find elsewhere
New features of include additional networking dinner, drinks party and extended breaks give you the face to face time you need to get business done on site
Our Record of Delivering Business Critical Events for Gaming Professionals
"This conference is materially important to how cloud gaming going to develop moving forward – the networking opportunities are incredible! "- Frank Gibeau, President, EA Labels
"This is THE conference to learn about cloud gaming and meet the leaders in the industry"- Tom Dubois, Digital Director, Gamefly
"I don't think publishers can afford to ignore Cloud gaming today"- William Rhys Delke, Senior Director of Business Development, Microsoft Game Studios